ENGLISH CROSSWORD PUZZLE GAME APPLICATION FOR CHILDREN BASED ON WEBSITE

Meiyanti Nurchaerani, Vincentius Tri Nugroho Kuswiharto Lolong, Haryati Haryati, Syahiid Hidayatullah Rizkyka Hartadhi

Abstract


English is the most language widely used in communicating internationally and it will be easier for children learn it from an early age. However, generally children have difficulty in learning a foreign language, especially English. Therefore, a fun learning method is needed. The method which is most favoured by children is by applying learning English using a game method. This research aims to analyse the impact of using of website-based education application for improving English towards children. By using waterfall method, this research was conducted to find out the results.The game created will run on an Android-based smartphone. The result exhibited that Website-based education application is able to be used to help children learn English. Another result also  show how English education application can help support the memory of children who are still very much sensitive to what is seen. With the help of pictures, children will learn quickly.

 

Keywords: Children, games, websites


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